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SteelgarDДата: Пн, 10.12.2007, 17:23:07 | Сообщение # 1
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Это фишка интерлюда, которая делает вашу пуху светящейся и добавляет статы и скилы.
Для этого нужны камни - life stone. Их существует 4 вида:Normal, Mid-Grade, High-Grade, and Top-Grade.

  • Normal - Stat modifier only.
  • Mid-Grade - Stat Modifiers and Chance Skills.
  • High-Grade - Stat Modifiers, Chance Skills, Active Skills
  • Top-Grade - Stat Modifiers, Chance Skills, Active Skills, Passive Skills

Stat Modification:
Accuracy +X X between +0.4 and +3.0
CP Recovery +X X between +0.1 and +0.8
Critical +X X between +4.9 and +32.7
Dodge +X X between +0.4 and +3.0
HP Recover +X X between +0.1 and +0.8
M. Atk. +S X between +2.5 +28.2
Maximum CP +X X between +19.2 and +214.9 
Maximum HP +X X between +12.7 and +155.9
Maximum MP +X X between +6.1 and +115.1
M. Def. +X X between +4 and +30.8
MP Recovery +X X between +0.1 and +0.4
P. Atk. +X X between +2.2 and +24.2
P. Def. +X X between +5.1 and +38.2
CON +1
INT +1
MEN +1
STR +1

Active Skills:
Active: Absorbs HP.
Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.
Active: Attacks by throwing a boulder.
Active: Burns up the enemy's MP.
Active: Decreases all skill MP consumption rates temporarily.
Active: Decreases all skill re-use times temporarily.
Active: Decreases a target's urge to attack.
Active: Decreases the magic MP consumption rate temporarily.
Active: Decreases the magic re-use time temporarily.
Active: Decreases the opponent's PVP P. Atk. temporarily.
Active: Decreases the skill MP consumption rate temporarily.
Active: Decreases the skill re-use time temporarily.
Active: Decreases the song/dance skill MP consumption rate temporarily.
Active: Decreases the song/dance skill re-use time temporarily.
Active: Decreases the target's urge to attack.
Active: Detonates a fireball by compressing the air around the caster.
Active: Ignites a firecracker.
Active: Ignites a large firecracker.
Active: Increases Accuracy temporarily.
Active: Increases Dodge temporarily.
Active: Increases M. Atk. temporarily.
Active: Increases M. Def. temporarily.
Active: Increases P. Atk. temporarily.
Active: Increases P. Def. temporarily.
Active: Increases PVP P. Atk. temporarily.
Active: Increases resistance to damage from falling temporarily.
Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.
Active: Increases the chance of a critical attack temporarily.
Active: Increases the critical attack rate of magic attacks temporarily.
Active: Increases the effectiveness of HP recovery magic temporarily.
Active: Increases the maximum CP temporarily.
Active: Increases the maximum HP temporarily.
Active: Increases the maximum HP temporarily and restores HP by the increased amount.
Active: Increases the maximum MP temporarily.
Active: Increases the power of HP recovery magic temporarily.
Active: Increases the recharge recover rate of MP.
Active: Increases the recharge recovery rate of MP.
Active: Increases the target's urge to attack.
Active: Inflicts a dark attack.
Active: Inflicts a dark attack in the shape of a parabola.
Active: Inflicts a elementally challenged attack.
Active: Inflicts a elementally challenged attack in the shape of a parabola.
Active: Inflicts a flaming attack.
Active: Inflicts a flaming attack in the shape of a parabola.
Active: Inflicts a gusting attack.
Active: Inflicts a gusting attack in the shape of a parabola.
Active: Inflicts an earthen attack attack.
Active: Inflicts an earthen attack attack in the shape of a parabola.
Active: Inflicts a sacred attack.
Active: Inflicts a sacred attack in the shape of a parabola.
Active: Inflicts a water-type attack.
Active: Inflicts a water-type attack in the shape of a parabola.
Active: Inflicts damage by throwing a boulder.
Active: Instantly restores your HP.
Active: Launches a dark attack.
Active: Launches a sacred attack.
Active: Momentarily becomes invincible.
Active: Momentarily frightens the target, causing him to flee.
Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.
Active: Play music for a short duration.
Active: Puts the opponent's mind at peace and erases the desire to attack.
Active: Regenerates MP.
Active: Removes the target.
Active: Restores CP.
Active: Restores your own CP.
Active: Resurrects a corpse.
Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Temporarily blocks all of the target's physical/magic skills.
Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.
Active: Temporarily blocks the target's magic skills.
Active: Temporarily causes a target to bleed heavily.
Active: Temporarily decreases a target's Atk. Spd.
Active: Temporarily decreases a target's speed.
Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.
Active: Temporarily Increases the distance you can jump without sustaining damage.
Active: Temporarily Increases your head size.
Active: Temporarily Increases your lung capacity.
Active: Temporarily paralyzes a target.
Active: Temporarily petrifies the target.
Active: Temporarily poisons the target.
Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts.
Active: Temporarily resist damage from falls.
Active: Temporarily stuns the target.
Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP.


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SteelgarDДата: Пн, 10.12.2007, 17:23:19 | Сообщение # 2
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Chance Skills
Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.
Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.
Chance: Decreases the Atk. Spd. of the target that inflicts damage on you with a certain probability.
Chance: Decreases the PVP P. Atk. of the target that inflicts damage on you with a certain probability.
Chance: Decreases the speed of the target that inflicts damage on you with a certain probability.
Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.
Chance: Has a chance to hold a target that damages you. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Has a chance to paralyze a target that damages you.
Chance: Has a chance to petrify a target that damages you.
Chance: Has a chance to poison a target that damages you.
Chance: Has a chance to sleep a target that damages you.
Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Has a chance to stun a target that damages you.
Chance: Increases accuracy with a certain probability when damage is incurred.
Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred.
Chance: Increases critical attack rate with a certain probability when damage is incurred.
Chance: Increases evasion with a certain probability when damage is incurred.
Chance: Increases M. Atk. with a certain probability when damage is incurred.
Chance: Increases maximum CP with a certain probability when damage is incurred.
Chance: Increases maximum HP with a certain probability when damage is incurred.
Chance: Increases maximum MP with a certain probability when damage is incurred.
Chance: Increases M. Def. with a certain probability when damage is incurred.
Chance: Increases P. Atk. with a certain probability when damage is incurred.
Chance: Increases P. Def. with a certain probability when damage is incurred.
Chance: Increases PVP P. Atk. with a certain probability when damage is incurred.
Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.
Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.
Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.
Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.
Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.
Chance: Momentarily blocks the target's magic skill during a critical attack.
Chance: Momentarily blocks the target's magic skill during a magic attack.
Chance: Momentarily blocks the target's magic skill during a physical attack.
Chance: Momentarily burns up the target's MP during a critical attack.
Chance: Momentarily burns up the target's MP during a magic attack.
Chance: Momentarily burns up the target's MP during a physical attack.
Chance: Momentarily causes the target to bleed during a critical attack.
Chance: Momentarily causes the target to bleed during a magic attack.
Chance: Momentarily causes the target to bleed during a physical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.
Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.
Chance: Momentarily decreases a target's speed during a critical attack.
Chance: Momentarily decreases a target's speed during a physical attack.
Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.
Chance: Momentarily frightens the target, causing him to flee during a magic attack.
Chance: Momentarily frightens the target, causing him to flee during a physical attack.
Chance: Momentarily frightens the target during a critical attack.
Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily paralyzes the target during a critical attack.
Chance: Momentarily paralyzes the target during a magic attack.
Chance: Momentarily paralyzes the target during a physical attack.
Chance: Momentarily petrifies the target during a critical attack.
Chance: Momentarily petrifies the target during a magic attack.
Chance: Momentarily petrifies the target during a physical attack.
Chance: Momentarily poisons the target during a critical attack.
Chance: Momentarily poisons the target during a magic attack.
Chance: Momentarily poisons the target during a physical attack.
Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily stuns the target during a critical attack.
Chance: Momentarily stuns the target during a magic attack.
Chance: Momentarily stuns the target during a physical attack.
Chance: Regenerates CP with a certain probability when damage is incurred.
Chance: Regenerates MP with a certain probability when damage is incurred.
Chance: Temporarily decreases a target's speed during a critical attack.
Chance: Temporarily decreases a target's speed during a physical attack.
Chance: Temporarily decreases a target's urge to attack during a critical attack.
Chance: Temporarily decreases a target's urge to attack during a physical attack.
Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.
Chance: Temporarily increases the target's urge to attack during a critical attack.
Chance: Temporarily increases the target's urge to attack during a physical attack.
Chance: Temporarily provokes a target to attack during a critical attack.
Chance: Temporarily provokes a target to attack during a physical attack.
Chance: Throw the target that inflicts damage on you into a state of fear and causes him to flee with a certain probability.

Passives
Passive: Decreases the MP consumption rate for all skills.
Passive: Decreases the skill MP consumption rate.
Passive: Decreases the song/dance skill MP consumption rate.
Passive: Increases accuracy.
Passive: Increases critical attack rate.
Passive: Increases evasion.
Passive: Increases lung capacity.
Passive: Increases Lung Capacity.
Passive: Increases M. Atk.
Passive: Increases M. Def.
Passive: Increases P. Atk.
Passive: Increases P. Def.
Passive: Increases PVP P. Atk.
Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.
Passive: Increases the critical attack rate of magic attacks.
Passive: Increases the effect of HP recovery magic.
Passive: Increases the height from which you can jump without sustaining damage.
Passive: Increases the power of HP recovery magic.
Passive: Increases the recharge recovery rate of MP.
Passive: Increases the weapon weight limit by 2 times.
Passive: Raises resistance to damage from falling.

Инструкция:
1. Вам необходим life stone, выпадает с мобов и РБ, с 46+ лвл.

2. Затем идем в Гиран говорим с Pushkin в кузне.

Нажимаем augment item.

3.Тащим оружие из инвентаря

4. Будет написано сколько нужно Гемстонов, покупаем и возращаемся, затем их ложим вместе с пухой. Жмем Augment.

5. Смотрим что получилось

Появится свечение:

На дуалах:

http://lineage2.stratics.com/content/features/refinements/


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SeyzuroДата: Пн, 10.12.2007, 17:48:14 | Сообщение # 3
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Хех, а камешек-то херовый попался smile

Добавлено (10.12.2007, 17:42:45)
---------------------------------------------
А вообще - очень интресно, спасибо Вит smile

Добавлено (10.12.2007, 17:48:14)
---------------------------------------------
А вот еще тема:

Quote (SteelgarD)
Active: Ignites a firecracker.
Active: Ignites a large firecracker.

Прикиньте, ТАКОЕ в арку эдак на +5 +6 вставить happy


Помни: успех показывает, на что мы способны, а провал – чего мы стоим.
 
SteelgarDДата: Пн, 10.12.2007, 17:51:56 | Сообщение # 4
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Quote (Seyzuro)
Хех, а камешек-то херовый попался

Ты херовых не видел типа +15 хп smile
Quote (Seyzuro)
А вообще - очень интресно

Мне вот это нравится
Chance: Momentarily stuns the target during a magic attack.
surprised


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SeyzuroДата: Пн, 10.12.2007, 18:03:53 | Сообщение # 5
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С анкором лучше smile
Или на маг. крит.


Помни: успех показывает, на что мы способны, а провал – чего мы стоим.
 
SteelgarDДата: Пн, 10.12.2007, 19:37:36 | Сообщение # 6
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Quote (Seyzuro)
С анкором лучше

Просто сам эффект - прикинь по тебе пульнули магией и опа стан, веселуха smile


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FillSmershДата: Пн, 10.12.2007, 21:03:09 | Сообщение # 7
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Cамое зло, самый чит и самый дисбаланс - это на м.крит. Достигается 100% шанс. У СпСа мб даже без валакаса будет 100 или около того.
При том что шанс физ.крита по прежднему не может привысить планку в 500.


MS 76/BP 5x
 
RelealДата: Пн, 10.12.2007, 23:14:23 | Сообщение # 8
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Quote (FillSmersh)
У СпСа мб даже без валакаса будет 100 или около того.

У любого мага по соответствующим бафом. С гохи качал недавно ролик, где СХ из ИТТ керачит по тарасу по 2.6к дамага сплошными критами. Или ролик-демонстрацию циклона посмотрите, там progamer, у него тоже аугментация ВМ 10.



releal StS/HE - l2server.ru [x1] - offline
Releal Adv/Sag - lineage2.com [Luna] - offline
 
SeyzuroДата: Пн, 10.12.2007, 23:21:23 | Сообщение # 9
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Комбинация ВМ2 и ПоВотер уже дает порядка 25% шанс маг крита. Если ВМ2 заменить хотя бы на ВМ5....... sad

Помни: успех показывает, на что мы способны, а провал – чего мы стоим.
 
FillSmershДата: Вт, 11.12.2007, 17:33:09 | Сообщение # 10
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ДоС обязателен =)
У Прога естественно валакас есть.


MS 76/BP 5x
 
si14Дата: Вт, 11.12.2007, 18:30:24 | Сообщение # 11
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http://l2p.l2wh.com/wildmagic.html вот тут точный расчёт шанса маг крита )



Что бы вы сказали о психотронном оружии (Psychotronic Weapons), если б вас уродовали мозгорабством в психотронных кандалах?
 
SteelgarDДата: Вт, 11.12.2007, 19:50:19 | Сообщение # 12
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Quote (si14)
вот тут точный расчёт шанса маг крита )

Там нет WM10 sweated


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MidnightДата: Вт, 11.12.2007, 19:56:11 | Сообщение # 13
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А на нашем сервере это всё работает? всмысле на х10

Мне за это не платят (с) Мид

красный или зелёный

 
SteelgarDДата: Ср, 12.12.2007, 00:44:22 | Сообщение # 14
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Quote (Midnight)
всмысле на х10

Вряд ли...


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ParazitДата: Ср, 12.12.2007, 01:15:19 | Сообщение # 15
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нет. ни на х10, ни на х1000. у админов руки кривоваты.

releal: танки паритета настолько суровы, что танкуют в вуден -=)
 
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